TEXTURE OBJECT
This command will texture an object using the specified image. The image can be any size, but the quality of the texture depends on the graphics card used. A texture size to the power of two is recommended size for all your textures. Where an image is larger than the supported texture size, the image is internally reduced when used as a texture. The object and image number must be integer values. You can use this command to remove the effects of multitexturing effects and shaders. An additional texture stage index can be provided to the command to specify multi-textures directly, and is required when using shaders that take pixel data from secondary textures.

SYNTAX
TEXTURE OBJECT Object Number, Image Number
TEXTURE OBJECT Object Number, Stage Index, Image Number

RELATED INFO
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EXAMPLE
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